Enforced through the agreement of the seven vampire clans, a mandate demanded that thou shaft not reveal thy true nature to those not of the blood". The deal is that a few millennia ago, vampires recognised that if humans ever cottoned on to the fact there were thousands of clammy-palmed bloodsuckers in their midst their days as the undead ethnic minority would be numbered. This is where Vampire: The Masquerade and the White Wolf Universe of pen-and-paper gaming and its reams of stats and character classes come into play, giving a sense of order to the many and varied interpretations of vamp lore. And what about the bizarre hatred of garlic? Are zombies averse to parsley? Do werewolves come out in a nasty rash when they get close to nutmeg? It makes no sense. I mean there's not a lot of fibre in your average artery, is there? The idea of a bowelconscious Nosferatu tucking into a bowl of All Bran before his nightly jaunt in search of fresh virgins won't ever be particularly scary. We all know what four beers and a tikka masala can do to your digestive system, so what the hell would a few years of only drinking blood do to your belly? It really doesn't bear thinking about. Take the 100 per cent blood diet, for example. Sheesh.Most of what they say about vampires doesn't make much sense. But you still need to hit Jeanette with a "hit up on her approach", even if it is in white, normal dialogue, at that exact same specific point (to which she replies: "aren't we rotten dead under the skin" line). You don't need Seduction if you are a NOSFERATU. Without seduction at that exact point, NO blue lines appear later to convince them, at pistol scene. The steam guide for Tourette is completely right. I tried with save game from the point just before meeting Therese from the first time. You don't need to use seduction the FIRST time you meet her, in club basement. You need to use at least once, an 1 point seduction, during Jeanette dialogue, upon returning from ocean house, without handing over the pendant and taking care not to offend her. Also the original was clearly bugged because why would Troika use two variables to follow your behaviour towards the sisters and then never use them at all? We didn't agree. Wesp5: I think we agreed in the meantime that you don't need any Seduction, but it makes it easier to score on Jeanette. Well, at least i got my Roleplaying inner nerd all happy and satisfied now! Onwards to downtown! This is exactly what i mean for other games though, that sometimes glitches and original bugs are better for the player, than fixing them later on. Glitch or no glitch, damn, the original really rewarded you for raising persuasion and trying hard to do it. Also, saving Tourette gives 2 extra xp points, but having wasted 3 on the stat, i even lost 1 xp, instead of gaining.
Even if only 3 xp i wasted on a skill i never use, i never use it and i never like it, here i was FORCED to take it up on me, so i could have the desirable ending for that quest. But i got it right this time!īeats me, i preferred the vanilla over it. You know that you did it right when blue lines appear during conflict.Īlso, i didn't have any chance to use pink lines during surfside dinner phonecall (from jeanette), like how many guides describe (in steam). I had a save before talking to therese for the first time (for my previous question about not being able to save them both), but this time that i managed it, i had already lost the conversation chance for first time meeting with Jeanette (during which i also didn't have that extra point in seduction feat). You get it by investing ONE point in Subterfuge (3 xp cost, or upon character creation).Ģ) Use pink/seduction lines in at least one occasion Jeanette and the NOT handing over to her the pendant.īe careful that you absolutely need that point in seduction and more importantly, the pink dialogue with Jeanette. The secret for it is multi-layered! Unlike the vanilla, you need:ġ) Seduction feat of at least 2.